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Submitted on
October 8, 2012
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170 (who?)
GAME: Dream of the Blood Moon by cubehero GAME: Dream of the Blood Moon by cubehero
I couldn't really find an appropriate category to submit this here :(

(Well, technically this a picture, but it isn't the main point)

The game is available at [link]

A short video of it is available at [link]

This is my first full game and I made it almost completely by myself! It's also the first time I've worked on a 3D game, using the Unreal Development Kit.
Some of the textures and models were taken from the UDK, and the sounds are all from, though I remixed some of them.

Regarding the game itself: This is a single player first person horror game inspired by the likes of Slender and the SCP series of games. It's set in a nightmare landscape and tells a short story.
You will probably need some patience to be able to play this as part of the game is being lost in unfamiliar surroundings and finding out puzzle solutions.
Please have sound turned on while playing, it is actually necessary to complete the game!

I've learned a lot during the making of this game and worked hard to make it the best it can be with the possibilities I had.
Please leave me some feedback here or with the feedback form on the game website if you play it, that would make me very happy!

The game has been tested quite thoroughly, but I can't guarantee it's completely free of bugs of course.
Being a solo project, it's not very optimised and will sadly not run well on older systems.
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Plantsvsme Featured By Owner May 8, 2014  Hobbyist General Artist

I wanna check out the game
cubehero Featured By Owner May 20, 2014
Nothing should be stopping you!
Plantsvsme Featured By Owner May 20, 2014  Hobbyist General Artist
well, except for my paranoia 
cubehero Featured By Owner May 28, 2014
Well, that might be a problem! :iconsuprisecryplz:
Plantsvsme Featured By Owner May 28, 2014  Hobbyist General Artist
yes. It will be.
cubehero Featured By Owner Jun 23, 2014
Best of luck!
Lekiokane Featured By Owner Mar 18, 2014
You are the creator of Dream of the Blood Moon? Damn, you really did a good job! Since I saw Markiplier play it on the net, I wanted to give it a chance too, so I downloaded as soon as I could! And I was pleased to see it was a really amazing horror game! 

I was "stupid" enough to play it at night, with no one around (I'm easily frightened but I love horror games) but I enjoyed it. 

Pros: the graphics and the sounds are astounding, even without a background music or some sort, the fact that the enviroment gets darker and darker through the losses is a nice touch.
The story of the poor girl hanged at the tree is completely understandable, even without dialogues or scripts.
The horror facts such as the Lady Ghost (or Slendergirl/Slenderwoman as people call her) chasing you after she sees the player, or the unexpected facts (like stepping on a field near the statue of the Death Reaper and then it suddenly kills you, or the underground labyrinth) are really well made. 

Contros: I think many have told you that the fog, the unclear paths or the entire environment being too large are the things that many people can't like because they get lost everytime, and before catching the tears they get killed by the Lady Ghost. But I think that those things are necessary, I mean, if you get lost in a foggy place with a ghost chasing you, wouldn't you be scared? It wouldn't be a horror game without some frightening details ;) 

Last comment, I really enjoyed the "paradox" of the girl being a double spirit: I mean, on one end she's the main antagonist that wants to kill you, on the other she's still a good spirit because, even though she only appears at the beginning of the game, she wants to be saved by you. 
...too bad I couldn't help her, 'cause I only got 4 tears and then Lady Ghost killed me. 

You did an awesome job! *thumbs up* !!! 
cubehero Featured By Owner Mar 30, 2014
Oh, that's nice! I loved his video of it and have been following him since seeing that!

I'm glad you liked my game and the points you listed!
I've seen the same "cons" listed a lot of times, and I agree. I think there should have been more to see in some areas of the game! At the same time, I found it hard to balance the feeling of being lost (which I think is important for the horror aspect) and an environment with too little going on. If I ever make a similar game again at some point, I hope I can do better in that regard.

It's good to hear you liked that "paradox"! I've seen some split opinions on that point :D

Thanks again!
Mariangela28 Featured By Owner Dec 9, 2013
This is a heck of a game, and wonderful art as well. I found it after watching Markiplier on YouTube freak himself out after being caught by the vengeful ghost. There is one criticism I have, and maybe I'm just not following the vibe of Slender like gameplay. The whole searching thing is a bit off without a clear view of any path, though that adds to the gameplay so it's kind of a solved "issue", though the game has no real direction aside from find the tears. I ended up in a house, with the vengeful ghost roaming the halls and I assume trying to catch me. I did find the hint at one of the hall ends, but I had no clue what it meant. So maybe a bit more of a clear direction would have been nice.

Criticism aside, I cannot deny that this game is freaking awesome. Great environment, nice job with the first person view to add to the creepiness and allowing the player to get into the game. This would be great with a Occlus Rift. I also adore the art, the beauty and sadness that is conveyed without spoken words. You did an excellent job with this project. No glitches/bugs so far, but if something does happen I'll be sure to tell ya about it.

Also, a few questions. After you find a tear or two, do you lose them all if you get caught by the vengeful ghost? Also, I noticed a few stone water basins around the area. I assume this has something to do with the tears, but if it's spoilers then you don't need to say.

Again, awesome game. Look forward to playing it every once and a while.
cubehero Featured By Owner Dec 13, 2013
I wanted to try getting by without any out-of-world mission statements or too much direction. However I do see many people miss the clues there are, and I couldn't add some more that I might have liked to add.
You're right that being lost was supposed to be part of the game, but I think there could have been a bit more interesting stuff going on in between landmarks. Then again, I find it hard to balance the feel of loneliness that's integral to horror games with that.

I'm glad you like the art so much! I considered trying to port the game to Oculus Rift, but I doubt I would manage to do it correctly. Thank you for your praise!

You never lose tears during a playthrough, only when the game ends, naturally. It's good you noticed those!

I hope you'll have fun playing the game!
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